
The Classic B&W Film Look – Shot with a Sigma DP2x
If I’ve made one concession to the digital age, it’s that it’s sent me on a quest to duplicate, via digital capture, the classic B&W film look. By ‘film look’ I mean the ’50s era Tri-X aesthetic. I’m not interested in grainless, subtle tonalities coupled with optical perfection. Leave that to digital B&W, almost all of which, to my eye, just doesn’t look very interesting. It looks thin and plastic, like it has no depth. I could be imagining things, but I don’t think so. The differences are real, and, at least to me, they matter. B&W photography, if it’s worthy of the name, should have a certain look. Think Robert Frank’s Americans, or Josef Koudelka’s Gypsies, or Trent Parkes’ Minutes to Midnight.
Above is a photo I took recently with a Sigma DP2x, post-processed in Silver Efex. To me, it’s a film image – the contrast, the grain, the tonality of Tri-X developed in Rodinal – about as close as I’m going to get without actually running a roll of Tri-X through my camera. So, it can be done. For comparison, I’ve posted a film snap below that exhibits the characteristics I’m looking to duplicate digitally. To my eye, these two photos could have come from the same roll.

Valentina and Donna, San Francisco, 2016 – HP5 at 800 ISO.
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Tobacco Fields, Eastern North Carolina – Film or Digital? Hard to Tell (It’s a DP2x Silver Efex Conversion)
What I’ve learned [so far] can be distilled into a few simple observations: First, you’ve got to shoot RAW and run your files through film emulation software. No B&W jpegs using various in-camera film simulations. Pushing digital ISO and relying on digital noise isn’t going to get it either. I find Silver Efex to be excellent, especially using the Tri-X, HP5, Neopan 1600 and TMax 3200 presets as starting points.
Second, relatively low-resolution sensors give better film simulations; grain structure seems more accurate, tonalities more amenable to Tri-X contrast. 5-12 mpix seems to be the sweet spot. Something about higher resolution sensors – 24 mpix and above – translates into unnatural looking grain structure when post-processed, a look of having been added-on as opposed to being an organic characteristic of the output. It makes sense – 35mm Tri-x and HP5 aren’t about resolution so much as a particular grain patina. High-resolution output can’t be disguised with a simple grain overlay. The original Sigma Dp series – the 5 mpix Foveon – gives remarkably film-like grain output and tonality, printable up to 11×14 (which, ironically, is about the same limit of enlargement allowed by a 35mm negative, supporting the argument for the approximate equivalency of the Dp resolution to that of 35mm film), when run through Silver Efex by a discerning eye. It’s 35mm Tri-X developed in Rodinal in a digital box. Other sensors that seem to effectively simulate film output are the 10 mpix CCD sensor of the Nikon d200 and, my favorite, the 12 mpix Ricoh GXR M-mount. The beauty of this is you don’t need to spend $4000 on a Monochrom; you can pick up a d200 or d80 for next to nothing, and pre-digital Nikon primes are cheap as dirt.


One’s Film (HP5 2 800 ISO). One’s Digital (Ricoh GXR M-Mount).
Which leads me to my third generalization: film era optics produce better digital files for film emulation. Highly corrected modern digital optics are simply too sharp if you’re looking to replicate film. Film didn’t look that way, a function of less tack-sharp optics. Older lenses were designed using manual computation, are inclined to flare a bit and are often softer at the edges or have some vignetting, things you don’t see in modern, highly corrected optics. These optical characteristics are also a part of what we think of as the ‘film look.’
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I’ve recently bought the camera a CCD Monchrom. Leica marketed it as an evolution of B&W film photography in the digital age. They bundled a copy of Silver Efex with it, just in case. I’ve not had it long enough to make any valid comparisons, but first impressions are excellent. At the very least, it does capture B&W in a way unlike traditional digital B&W output. Below are two Monochrom snapshots run through the same emulation as the DP2x shots, followed by two similar DP2x shots.



